//
//  TableGameInfo.h
//  PokerHandUp
//
//  Created by psvn047 on 6/22/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>

@interface TableGameInfo : NSObject
{
    int twoCards;
    int threeCards;
    int fourCards;
    int fiveCards;
    int sixCards;
    int sevenCards;
    int eightCards;
    int nineCards;
    int tenCards;
    int jokerCards;
    int queenCards;
    int kingCards;
    int aceCards;
    
    int clubCards;
    int spadeCards;
    int diamondCards;
    int heartCards;
}
@property(nonatomic,assign) int twoCards;
@property(nonatomic,assign) int threeCards;
@property(nonatomic,assign) int fourCards;
@property(nonatomic,assign) int fiveCards;
@property(nonatomic,assign) int sixCards;
@property(nonatomic,assign) int sevenCards;
@property(nonatomic,assign) int eightCards;
@property(nonatomic,assign) int nineCards;
@property(nonatomic,assign) int tenCards;
@property(nonatomic,assign) int jokerCards;
@property(nonatomic,assign) int queenCards;
@property(nonatomic,assign) int kingCards;
@property(nonatomic,assign) int aceCards;

@property(nonatomic,assign) int clubCards;
@property(nonatomic,assign) int spadeCards;
@property(nonatomic,assign) int diamondCards;
@property(nonatomic,assign) int heartCards;

-(BOOL) checkFourOfAKind;
@end
